Ets2 1.35 To 1.36 — Patch

Your hired drivers, trucks, and trailers finally became visible on the manager map , making it easier to track your logistics empire at a glance.

The leap from 1.35 to 1.36 was a vital stepping stone. Without the technical foundation laid down by the 1.36 patch, modern expansions like Iberia, West Balkans, and the overall graphical overhauls seen in the game today would have been entirely impossible to achieve.

Moving from 1.35 to 1.36 was notorious for breaking a vast majority of active community mods.

was a major technical milestone, primarily marked by the official move to . This change significantly improved game performance and visual fidelity but also required players to manage their mod lists carefully due to compatibility shifts. Key Changes in Update 1.36 ets2 1.35 to 1.36 patch

The patch brought dynamic unpredictability to European roads via the . Previously tested in American Truck Simulator, this mechanic forced drivers to abandon completely predictable routes.

Moving from DX9 to DX11 requires a settings recalibration. Here is your checklist immediately after patching:

Adopted after a successful testing phase in American Truck Simulator , the completely changed long-haul route predictability. Randomly generated road blockages—such as severe traffic accidents, active construction zones, or emergency services waving trucks off the highway—could disrupt your pre-planned path at any moment. This forced players to improvise, manage their remaining fuel and rest timers, and use alternative backroads to reach their destination on time. 2. Advanced GPS Navigation Pins Your hired drivers, trucks, and trailers finally became

Building on the "unpredictability" first tested in American Truck Simulator, 1.36 brought to Europe.

In 1.35, map sectors used an older prefab system. Version 1.36 rebuilt how road junctions and terrain collisions work. Consequently:

: The update introduced improved anti-aliasing (SMAA) and better rendering for complex objects like electric wires. Moving from 1

The ETS2 community has been buzzing with excitement over the 1.36 patch. Here are a few reactions from players:

While the engine update was the backbone, the 1.36 patch introduced several high-demand features and content additions:

The was never about adding new trucks or cargo. It was about ripping off the bandaid. By killing DX9 and forcing the lighting engine forward, SCS Software prepared the game for the future (which would eventually bring us 1.40 and Convoy mode).