Relies entirely on Mana and has no self-defense capabilities.
The game is praised by players on VNDB for its darker, more complex take on character arcs. Rather than simple "mind control" tropes, the game focuses on a slow-burn process of breaking down a hero's willpower.
The heroes must cross 10 dungeon floors before reaching you. Here’s how to bleed them dry. Hero Party Must Fall Guide
Frost Wyrm (Freezes adjacent targets upon taking damage).
Place your tankiest unit (like an Ogre or Golem) in narrow corridors. Relies entirely on Mana and has no self-defense capabilities
Acid Geyser (Reduces armor and inflicts corrosive damage over time). The Burst Ambush Build
If a fight drags on too long, the Hero Party will trigger their "Second Wind" or "Enrage" state, drastically increasing their attack speed and damage. Speed and efficiency are vital. Step-by-Step Combat Strategy The heroes must cross 10 dungeon floors before reaching you
Never fight the Hero Party in wide-open spaces where their Mage and Hero can maximize their AoE damage. Instead, build your dungeon with narrow bottlenecks.
Both women have fallen under a mysterious curse that you will exploit for your own ends, using it as a pretext to "train" them in increasingly corrupt ways.
Defeating these highly synchronized, heavily buffed heroes requires strategic planning, precise target prioritizing, and deep knowledge of counter-mechanics. This comprehensive guide provides everything you need to break their formations, exploit their weaknesses, and achieve total victory. Core Gameplay Mechanics: Understanding the Hero Party