Starbound Change Character Appearance Mod Work |link| -
Always back up the storage/player folder before using any appearance-modifying mod. Some mods disable Steam achievements while active.
: For more advanced users, some mods might require you to replace or edit character models directly. This usually involves replacing .obj or .fbx files in the mod directory with your own custom models.
Make sure you are not in the middle of a quest or in a dangerous area when you use the editor. Conclusion starbound change character appearance mod work
| Problem | Likely Fix | |---------|-------------| | Mod doesn’t open UI | Enable admin with /admin | | Changes don’t save | Exit and rejoin single-player world | | Wrong hair/color options | Mod may not support your race – check workshop page | | Character gets invisible or glitched | Re-equip armor, then restart game | | Multiplayer: other players see old look | Re-log or re-enter the planet |
Navigate to your Starbound directory (usually C:\Program Files (x86)\Steam\steamapps\common\Starbound ). Open the storage folder and delete the mods cache file if one exists, or delete the starbound.config file. (Don't worry, the game will automatically regenerate a fresh, clean config file the next time you launch it). 3. Check for Asset Overwrite Conflicts Always back up the storage/player folder before using
Follow these troubleshooting steps in order to get your custom hairstyles, clothing, and races working perfectly. 1. Install a Character Creation Extender
Steam/steamapps/common/Starbound/storage/ This usually involves replacing
If an appearance mod is broken, you will see a line like: [Error] Application: exception thrown, caught: [AssetException] Could not locate asset /humanoid/human/hair/customhair1.png
Go to C:\Program Files (x86)\Steam\steamapps\common\Starbound\storage\player .
Inside that folder, you should see a .metadata or _metadata file. If the files are buried too deep in subfolders, Starbound won't see them. 6. Check the Logs for Errors
Starbound loads mods alphabetically or by Steam Workshop ID priority. If Mod A changes human hairstyles and Mod B also changes human hairstyles, whichever mod loads last will completely overwrite the first one.