Visual countdown clocks with millisecond precision.
// ==UserScript== // @name Tribal Wars Auto Reporter // @namespace http://tampermonkey.net/ // @version 0.1 // @description Automatically send reports for villages under attack! // @author Your Name // @match https://*.tribalwars.com/* // @grant none // ==/UserScript==
The most controversial scripts automate the core grind of the game. "Farming" involves sending troops to neighboring barbarian villages to steal resources. tribal wars tampermonkey scripts new
The new Script Library isn't a free-for-all. There are very strict rules about what a script can and cannot do. These rules are what ensure the game remains fair for everyone.
Farming barbarians is essential for early and mid-game growth. This script enhances the built-in Farm Assistant by automatically hiding full reports or avoiding villages with high losses. Auto-filtering of blacklisted villages. Visual countdown clocks with millisecond precision
Version 4.2 introduces "Smart Rotation." Instead of raiding the same 20 barbarians in order, the script analyzes which villages have refilled their warehouses and adjusts the attack list dynamically. It also mimics human mouse movement via the MouseEvent constructor to avoid detection.
While the in-game "Quick-bar" remains the standard for simple scripts, Tampermonkey allows for "background" execution and persistent GUIs that the standard bar cannot support. These scripts provide: These rules are what ensure the game remains
Managing a massive empire requires tools that reduce clicks. These new scripts focus on streamlining large-scale operations.
If a script plays the game for you, it is illegal. If it helps you play the game better or more efficiently, it is likely permitted. Why Use New Scripts?